ZORK I: The Great Underground Empire Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights reserved. ZORK is a registered trademark of Infocom, Inc. Revision 88 / Serial number 840726 West of House You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here. >n North of House You are facing the north side of a white house. There is no door here, and all the windows are boarded up. To the north a narrow path winds through the trees. >n Forest Path This is a path winding through a dimly lit forest. The path heads north- south here. One particularly large tree with some low branches stands at the edge of the path. You hear in the distance the chirping of a song bird. >u Up a Tree You are about 10 feet above the ground nestled among some large branches. The nearest branch above you is above your reach. Beside you on the branch is a small bird's nest. In the bird's nest is a large egg encrusted with precious jewels, apparently scavenged by a childless songbird. The egg is covered with fine gold inlay, and ornamented in lapis lazuli and mother-of-pearl. Unlike most eggs, this one is hinged and closed with a delicate looking clasp. The egg appears extremely fragile. >take egg Taken. >d Forest Path >s.e.open window.enter North of House Behind House You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is slightly ajar. With great effort, you open the window far enough to allow entry. Kitchen You are in the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. On the table is an elongated brown sack, smelling of hot peppers. A bottle is sitting on the table. The glass bottle contains: A quantity of water >w.take lamp and sword.move rug.open trap door Living Room You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a large oriental rug in the center of the room. Above the trophy case hangs an elvish sword of great antiquity. A battery-powered brass lantern is on the trophy case. brass lantern: Taken. sword: Taken. With a great effort, the rug is moved to one side of the room, revealing the dusty cover of a closed trap door. The door reluctantly opens to reveal a rickety staircase descending into darkness. >d.turn on lamp.s.e.take painting.n.u.u.get all You have moved into a dark place. The trap door crashes shut, and you hear someone barring it. It is pitch black. You are likely to be eaten by a grue. Your sword is glowing with a faint blue glow. >turn on lamp.s.e.take painting.n.u The brass lantern is now on. Cellar You are in a dark and damp cellar with a narrow passageway leading north, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. East of Chasm You are on the east edge of a chasm, the bottom of which cannot be seen. A narrow passage goes north, and the path you are on continues to the east. Your sword is no longer glowing. Gallery This is an art gallery. Most of the paintings have been stolen by vandals with exceptional taste. The vandals left through either the north or west exits. Fortunately, there is still one chance for you to be a vandal, for on the far wall is a painting of unparalleled beauty. Taken. Studio This appears to have been an artist's studio. The walls and floors are splattered with paints of 69 different colors. Strangely enough, nothing of value is hanging here. At the south end of the room is an open door (also covered with paint). A dark and narrow chimney leads up from a fireplace; although you might be able to get up it, it seems unlikely you could get back down. Loosely attached to a wall is a small piece of paper. You can't get up there with what you're carrying. >drop egg Dropped. >drop sword Dropped. >u Kitchen On the table is an elongated brown sack, smelling of hot peppers. A bottle is sitting on the table. The glass bottle contains: A quantity of water >u.get all.d.w.open case.put painting in case.open trap door Attic This is the attic. The only exit is a stairway leading down. A large coil of rope is lying in the corner. On a table is a nasty-looking knife. nasty knife: Taken. rope: Taken. Kitchen On the table is an elongated brown sack, smelling of hot peppers. A bottle is sitting on the table. The glass bottle contains: A quantity of water Living Room Opened. Done. The door reluctantly opens to reveal a rickety staircase descending into darkness. >d.s.e.n.take sword and egg.s.w.n.n The trap door crashes shut, and you hear someone barring it. Cellar East of Chasm Gallery Studio Loosely attached to a wall is a small piece of paper. There is a sword here. There is a jewel-encrusted egg here. sword: Taken. jewel-encrusted egg: Taken. Gallery East of Chasm Cellar Your sword is glowing with a faint blue glow. The Troll Room This is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room. Your sword has begun to glow very brightly. The axe crashes against the rock, throwing sparks! >attack troll with sword The fatal blow strikes the troll square in the heart: He dies. Almost as soon as the troll breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared. Someone carrying a large bag is casually leaning against one of the walls here. He does not speak, but it is clear from his aspect that the bag will be taken only over his dead body. >e East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Your sword is no longer glowing. >drop sword Dropped. >e.se.e.tie rope to railing.climb down rope Round Room This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins. Engravings Cave You have entered a low cave with passages leading northwest and east. There are old engravings on the walls here. Dome Room You are at the periphery of a large dome, which forms the ceiling of another room below. Protecting you from a precipitous drop is a wooden railing which circles the dome. The rope drops over the side and comes within ten feet of the floor. Torch Room This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal. A piece of rope descends from the railing above, ending some five feet above your head. Sitting on the pedestal is a flaming torch, made of ivory. >turn off lamp.take torch.s.drop lamp.e.take coffin.open coffin.take sceptre The brass lantern is now off. Taken. Temple This is the north end of a large temple. On the east wall is an ancient inscription, probably a prayer in a long-forgotten language. Below the prayer is a staircase leading down. The west wall is solid granite. The exit to the north end of the room is through huge marble pillars. There is a brass bell here. Dropped. Egyptian Room This is a room which looks like an Egyptian tomb. There is an ascending staircase to the west. The solid-gold coffin used for the burial of Ramses II is here. Taken. The gold coffin opens. A sceptre, possibly that of ancient Egypt itself, is in the coffin. The sceptre is ornamented with colored enamel, and tapers to a sharp point. Taken. >w Temple There is a brass lantern (battery-powered) here. There is a brass bell here. >treasure You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense. The thief gestures mysteriously, and the treasures in the room suddenly vanish. Treasure Room This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase. There is a suspicious-looking individual, holding a large bag, leaning against one wall. He is armed with a deadly stiletto. There is a silver chalice, intricately engraved, here. The thief rams the haft of his blade into your stomach, leaving you out of breath. >give egg, torch, coffin and sceptre to thief jewel-encrusted egg: The thief is taken aback by your unexpected generosity, but accepts the jewel-encrusted egg and stops to admire its beauty. torch: The thief is taken aback by your unexpected generosity, but accepts the torch and stops to admire its beauty. gold coffin: The thief is taken aback by your unexpected generosity, but accepts the gold coffin and stops to admire its beauty. sceptre: The thief is taken aback by your unexpected generosity, but accepts the sceptre and stops to admire its beauty. >temple Temple There is a brass lantern (battery-powered) here. There is a brass bell here. >diagnose You are in perfect health. You can survive one serious wound. >take lamp.turn on lamp.treasure Taken. The brass lantern is now on. You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense. The thief gestures mysteriously, and the treasures in the room suddenly vanish. Treasure Room There is a suspicious-looking individual, holding a large bag, leaning against one wall. He is armed with a deadly stiletto. There is a silver chalice, intricately engraved, here. The thief draws blood, raking his stiletto across your arm. >attack thief with knife The blow lands, making a shallow gash in the thief's arm! You dodge as the thief comes in low. >attack thief with knife Your nasty knife crashes down, knocking the thief into dreamland. >take torch, chalice, egg, sceptre, coffin chalice: Taken. The other objects that you mentioned aren't here. The robber revives, briefly feigning continued unconsciousness, and, when he sees his moment, scrambles away from you. >temple Temple There is a brass bell here. >treasure You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense. The thief gestures mysteriously, and the treasures in the room suddenly vanish. Treasure Room There is a suspicious-looking individual, holding a bag, leaning against one wall. He is armed with a vicious-looking stiletto. A quick thrust pinks your left arm, and blood starts to trickle down. >attack thief with knife A good slash, but it misses the thief by a mile. The thief knocks you out. The thief amuses himself by searching your pockets. The thief, forgetting his essentially genteel upbringing, cuts your throat. It appears that that last blow was too much for you. I'm afraid you are dead. **** You have died **** Now, let's take a look here... Well, you probably deserve another chance. I can't quite fix you up completely, but you can't have everything. Forest This is a forest, with trees in all directions. To the east, there appears to be sunlight. >e Forest Path >i You are empty-handed. You hear in the distance the chirping of a song bird. >s.e.enter.w.open trap door North of House Behind House Kitchen On the table is an elongated brown sack, smelling of hot peppers. A bottle is sitting on the table. The glass bottle contains: A quantity of water Living Room There is a brass lantern (battery-powered) here. Your collection of treasures consists of: A painting The door reluctantly opens to reveal a rickety staircase descending into darkness. >take lamp.turn on lamp.d.n.e.take sword.e.se.e.climb down rope.s Taken. It is already on. The trap door crashes shut, and you hear someone barring it. Cellar The Troll Room There is a bloody axe here. East-West Passage There is a sword here. Taken. Round Room Engravings Cave There are old engravings on the walls here. Dome Room Torch Room Temple There is a brass bell here. >treasure You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense. The thief gestures mysteriously, and the treasures in the room suddenly vanish. Treasure Room There is a suspicious-looking individual, holding a bag, leaning against one wall. He is armed with a vicious-looking stiletto. Your sword has begun to glow very brightly. The thief stabs nonchalantly with his stiletto and misses. >attack thief with sword The thief is battered into unconsciousness. >attack thief with sword The unarmed thief cannot defend himself: He dies. Almost as soon as the thief breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared. As the thief dies, the power of his magic decreases, and his treasures reappear: A stiletto A jewel-encrusted egg, with a golden clockwork canary A torch A gold coffin A sceptre The chalice is now safe to take. Your sword is glowing with a faint blue glow. >take egg,torch,sceptre,chalice,coffin jewel-encrusted egg: Taken. torch: Taken. sceptre: Your load is too heavy, especially in light of your condition. gold coffin: Your load is too heavy, especially in light of your condition. The other object that you mentioned isn't here. >drop sword.take sceptre.take chalice Dropped. Taken. You can't see any chalice here! >d Cyclops Room This room has an exit on the northwest, and a staircase leading up. A cyclops, who looks prepared to eat horses (much less mere adventurers), blocks the staircase. From his state of health, and the bloodstains on the walls, you gather that he is not very friendly, though he likes people. >odysseus The cyclops, hearing the name of his father's deadly nemesis, flees the room by knocking down the wall on the east of the room. >e.e.open egg.take canary.put egg,canary,sceptre in case Strange Passage This is a long passage. To the west is one entrance. On the east there is an old wooden door, with a large opening in it (about cyclops sized). Living Room Your collection of treasures consists of: A painting The egg is already open. Taken. jewel-encrusted egg: Done. golden clockwork canary: Done. sceptre: Done. >drop lamp.open trap door.w.w.nw.s.w.d.take bag.n.w.s.e.s.u.put bag in case Dropped. The door reluctantly opens to reveal a rickety staircase descending into darkness. Strange Passage Cyclops Room Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife. The deceased adventurer's useless lantern is here. There is a skeleton key here. An old leather bag, bulging with coins, is here. Taken. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. The Troll Room There is a bloody axe here. Cellar Living Room There is a brass lantern (battery-powered) here. Your collection of treasures consists of: A sceptre A golden clockwork canary A jewel-encrusted egg A painting Done. >take lamp.w.w.u.take coffin and chalice.d.e.e.put coffin and chalice in case >take lamp.w.w.u.take coffin and chalice.d.e.e.put coffin and chalice in ca Taken. Strange Passage Cyclops Room Treasure Room There is a sword here. There is a stiletto here. The solid-gold coffin used for the burial of Ramses II is here. gold coffin: Your load is too heavy, especially in light of your condition. The other object that you mentioned isn't here. Cyclops Room Strange Passage Living Room Your collection of treasures consists of: A leather bag of coins A sceptre A golden clockwork canary A jewel-encrusted egg A painting You don't have that! >drop lamp.w.w.u.take coffin.d.e.e.put coffin in case Dropped. Strange Passage Cyclops Room Treasure Room There is a sword here. There is a stiletto here. The solid-gold coffin used for the burial of Ramses II is here. Taken. Cyclops Room Strange Passage Living Room There is a brass lantern (battery-powered) here. Your collection of treasures consists of: A leather bag of coins A sceptre A golden clockwork canary A jewel-encrusted egg A painting Done. >e.open sack.take garlic.w.open trap.d.n.e.e.e.echo.take bar.u.e.n.take match.n >e.open sack.take garlic.w.open trap.d.n.e.e.e.echo.take bar.u.e.n.take mat Kitchen On the table is an elongated brown sack, smelling of hot peppers. A bottle is sitting on the table. The glass bottle contains: A quantity of water Opening the brown sack reveals a lunch, and a clove of garlic. Taken. Living Room There is a brass lantern (battery-powered) here. Your collection of treasures consists of: A gold coffin A leather bag of coins A sceptre A golden clockwork canary A jewel-encrusted egg A painting Have your eyes checked. Cellar The Troll Room There is a bloody axe here. East-West Passage Round Room Loud Room This is a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is deafeningly loud with an undetermined rushing sound. The sound seems to reverberate from all of the walls, making it difficult even to think. On the ground is a large platinum bar. The rest of your commands have been lost in the noise. >echo The acoustics of the room change subtly. Loud Room On the ground is a large platinum bar. >take bar Taken. >u Deep Canyon You are on the south edge of a deep canyon. Passages lead off to the east, northwest and southwest. A stairway leads down. You can hear the sound of flowing water from below. >e.n.take match.n.take wrench and screwdriver.press yellow button Dam You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down. The sluice gates on the dam are closed. Behind the dam, there can be seen a wide reservoir. Water is pouring over the top of the now abandoned dam. There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble. Dam Lobby This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam. Some guidebooks entitled "Flood Control Dam #3" are on the reception desk. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. Taken. Maintenance Room This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south. There is a group of tool chests here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a screwdriver here. wrench: Taken. screwdriver: Taken. Click. >s.s.turn bolt with wrench.drop wrench.s.sw.s.drop screwdriver,bar,garlic Dam Lobby Some guidebooks entitled "Flood Control Dam #3" are on the reception desk. Dam You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down. The sluice gates on the dam are closed. Behind the dam, there can be seen a wide reservoir. Water is pouring over the top of the now abandoned dam. There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble which is glowing serenely. The sluice gates open and water pours through the dam. Dropped. Deep Canyon North-South Passage This is a high north-south passage, which forks to the northeast. Round Room screwdriver: Dropped. platinum bar: Dropped. clove of garlic: Dropped. >se.e.climb down rope.s.take bell.s.take candles and book.d.d Engravings Cave There are old engravings on the walls here. Dome Room Torch Room Temple There is a brass bell here. Taken. Altar This is the south end of a large temple. In front of you is what appears to be an altar. In one corner is a small hole in the floor which leads into darkness. You probably could not get back up it. On the two ends of the altar are burning candles. On the altar is a large black book, open to page 569. pair of candles: Taken. black book: Taken. Cave This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down. A gust of wind blows out your candles! Entrance to Hades You are outside a large gateway, on which is inscribed Abandon every hope all ye who enter here! The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard. The way through the gate is barred by evil spirits, who jeer at your attempts to pass. >light match.light candles with match.ring bell One of the matches starts to burn. The candles are lit. The match has gone out. The bell suddenly becomes red hot and falls to the ground. The wraiths, as if paralyzed, stop their jeering and slowly turn to face you. On their ashen faces, the expression of a long-forgotten terror takes shape. In your confusion, the candles drop to the ground (and they are out). >take candles.light match.light candles with match.read book Taken. One of the matches starts to burn. The candles are lit. The flames flicker wildly and appear to dance. The earth beneath your feet trembles, and your legs nearly buckle beneath you. The spirits cower at your unearthly power. The match has gone out. Each word of the prayer reverberates through the hall in a deafening confusion. As the last word fades, a voice, loud and commanding, speaks: "Begone, fiends!" A heart-stopping scream fills the cavern, and the spirits, sensing a greater power, flee through the walls. >drop book and candles and matchbook.s.take skull.n.u.n.touch mirror.e.s.take tri >drop book and candles and matchbook.s.take skull.n.u.n.touch mirror.e.s.ta black book: Dropped. pair of candles: Dropped. matchbook: Dropped. Land of the Dead You have entered the Land of the Living Dead. Thousands of lost souls can be heard weeping and moaning. In the corner are stacked the remains of dozens of previous adventurers less fortunate than yourself. A passage exits to the north. Lying in one corner of the room is a beautifully carved crystal skull. It appears to be grinning at you rather nastily. Taken. Entrance to Hades There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a pair of candles here (providing light). There is a black book here. On the ground is a red hot bell. Cave Mirror Room You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room. There is a rumble from deep within the earth and the room shakes. Cave This is a tiny cave with entrances west and north, and a staircase leading down. Atlantis Room This is an ancient room, long under water. There is an exit to the south and a staircase leading up. On the shore lies Poseidon's own crystal trident. I don't know the word "tri". >take trident.s.take pump.s.take trunk Taken. Reservoir North You are in a large cavernous room, the south of which was formerly a lake. However, with the water level lowered, there is merely a wide stream running through there. There is a slimy stairway leaving the room to the north. There is a hand-held air pump here. Taken. Reservoir You are on what used to be a large lake, but which is now a large mud pile. There are "shores" to the north and south. Lying half buried in the mud is an old trunk, bulging with jewels. Taken. >s.sw.s.s.drop pump.w.w.s.u.put trident,trunk,skull in case.take lamp Reservoir South You are in a long room, to the north of which was formerly a lake. However, with the water level lowered, there is merely a wide stream running through the center of the room. There is a path along the stream to the east or west, a steep pathway climbing southwest along the edge of a chasm, and a path leading into a canyon to the southeast. Chasm A chasm runs southwest to northeast and the path follows it. You are on the south side of the chasm, where a crack opens into a passage. North-South Passage Round Room There is a clove of garlic here. On the ground is a large platinum bar. There is a screwdriver here. Dropped. East-West Passage The Troll Room There is a bloody axe here. Cellar Living Room There is a brass lantern (battery-powered) here. Your collection of treasures consists of: A gold coffin A leather bag of coins A sceptre A golden clockwork canary A jewel-encrusted egg A painting crystal trident: Done. trunk of jewels: Done. crystal skull: Done. Taken. >